Taj Pach Partner in House Seven Stars, Queen of the New Hive, Shintak

Female Xixchil from Scalespace (Illeth Cluster)

Xixchil 2 / Wizard 3 / Psion 3 / Cerebremancer 7

S 14(+2) | D 16 (+3) | C 16 (+3) | I 21 (+5) | W 15 (+2) | Ch 12 (+1)

Speed: 30′ / Fly 30′

HD 3d4+3d6+7d_ +39; HP 86 Init

AC: 22; Flat Footed: ; Touch

BAB +6; Melee +8; Ranged +9

Saves: Fort +9; Ref +7, Will +13

Racial Traits:

Heal is always a class skill for xixchil.

Natural Armor+4 AC

Poison (Ex): A xixchil’s basic poison is meant to incapacitate its opponent. Injury, Fortitude DC 11, initial damage 1d4 Dex and no secondary effects. The save DC is Constitution-based.

Xixchil can produce a person-specific poison and deliver it with their bite. To tailor the poison, a xixchil must first succeed with a bite attack. On the following round, the DC to resist the poison by the individual it was tailored for goes up by 4 (to DC 15). Injury, Fortitude DC 15, initial and secondary damage 1d4 Con. The save DC is Constitution-based.

Class Abilities:
Summon Familiar, Scribe Scroll, Psi Crystal Affinity

Permanent Spell Effects:
Arcane Sight, Detect Magic, Read Magic

Feats:
Leadership, Brew Potion, Scribe Psionic Tattoo, Harden Energy, Dodge, Body Manipulation

Languages:
Common, Xixchil, Draconic, Celestial, Abyssal, Elvish, Infernal, Hivespeak

Skills:
Appraise +8 (familiar), concentration +10, Craft Alchemy +9, Diplomacy +7 (psicrystal),  Heal +16 (+18 with healers kit), Knowledge: Arcana +16, Knowledge Psionics +15,  Knowledge: Illithids +10, Listen +6 (familiar, alertness), Profession:Herbalist +3,  Sense Motive +5, Spellcraft +21 (synergy), Spot +6 (familiar, alertness), Psicraft +23 (synergy),  Use Psionic Device +8 (synergy), Pilot Spelljammer +14

Spells Per Day:

0th: 4 | 1st: 4+2 | 2nd: 4+1 | 3rd: 3+1 | 4th: 3+1 | 5th: 2+1

Psionic Discipline: Egoist

Powers Known (D denotes discipline powers):
1st: Thicken Skin (D), Detect Psionics, Sense Link, Force Screen, Mind Thrust, Conceal Thoughts
2nd: Animal Affinity (D), Identify (Psionic), Forced Sense Link, Sustenence, Energy Push
3rd: Ectoplasmic Form (D), Solicit Psicrystal, Body Adjustment, Touch Sight, Telekinetic Force
4th: Correspond, Dimension Door
5th: Restore Extremety (D), Psionic Planeshift, Cranial Deluge (comp Psi)

Power Points (88+25) 113

Weapons / Armor:

2x Forelimb Claws  +8/+6, 1d6+2, 20
Bite +7, 1d4+2, 20
Poison

Body Modifications (Ex.):
Wings, Ring of Spell Storing (5 lvls) embedded in carapace

Psionic Tattoos:

Thicken Skin (3 charges)
Ectoplasmic Form (2)
Detect Psionics (3)
Force Screen (2)
Sustenance (3)
Touch Sight (3)

Magical/ Psionic Items:

Illithid Psionic Circuitry, somehow tied to the Ancient Nautiloid
Staff of the Technomage (Dragonstar)
Scroll: Fireball
Wand of Lust
17 pt cognizance crystal
2x Illithid Brain Extractors
Illithid Brain Remover
10 x Necromantic Pelets (Invis to Undead)
Potions: Flight x3, Cure Lt Wounds x4

Equipment:

Healers Kit
Scroll ink and paper
regular ink and paper
MW Tattoo needles/ink
3 x books on Sigilian History
3 books on Bralian history
Book: Quicksilver’s The Human Nervous System (+2 to heal checks for Body Modifications)
Medicines: Glow Powder x3, Rismish Potion (heal 1d12 hp), Blue Herb Powder (antibiotic), Perth Powder (heal 1d6 hp)
3 small plant leaves (from See’teela, Gamma Terra)

Notebooks:

Drake (Viral infection?) how to reverse engineer a blue?
New species notes: Giff and Hadozee
Illithid weapons
Math homework

Bio Samples:

Tavist: Skin
Kaolin: Skin, bood, hair
Finn: skin, blood
Drake: skin, hair, blood

Money:
2950gp

Familiar:

S 1 | D 1 | C 10 | I 10 | W 14 | CH 6
Size: tiny animal
hp 43
Init: +2
Speed: 10 / Fly 40
AC 19
BAB: +7
Attack: Claws +4 ,melee (1d2 +5)
Full attack: Claws +4 ,melee (1d2 +5)
Saves: +4, +6, +13
Special Qulaities: Low Light Vision, Alertness, Improved Evasion, Share Spells, Empathic Link,Speak with Master, Speak with Bugs, Darkvision 60′
Feats: Alertness, Weapons finesse

PsiCrystal

S 1*| D 15* | C – | I 10 | W 10 | Ch 10
* Only when walking

Personality: Friendly (+3 to diplomacy)
HP 43
Init +2
Speed 30′ climb 20′
AC 20
Saves +17, +17, +13

Alertness, Improved Evasion, Self Propulsion, Share Powers, Sighted (40′), Telepathic Link, Deliver Touch Powers, Telpathic Speech