My latest work has been on this little post apocalyptic beauty which has now hit the shelves!
*Note: This title is available for Print on Demand and can be ordered online through Lulu Press Inc.*
THE WORLD ENDED. SURVIVAL IS JUST THE BEGINNING.
The bombs fell in waves. Cities vanished in firestorms. Power grids collapsed. Communications abruptly ended. In less than a day, the United States ceased to exist as a functioning civilization.
That was a hundred and fifty years ago.
Apocalyp5e is a classless post-apocalyptic roleplaying game built on a modified 5th Edition framework, set in the shattered ruins of the former United States. It is a game about scarcity, consequence, and the stubborn refusal of human beings to stop trying, even when everything around them is telling them to quit.
A WORLD REBUILT FROM RUIN
The American Wasteland is not a single ruined landscape. It is a continent of wildly different environments shaped by two centuries of collapse, mutation, and the inevitable reinvention. Forests have swallowed suburbs. Deserts have expanded where water systems failed. Coastlines are reshaped by flooding. Amidst it all, radiation zones mark the worst of it: dead soil and lingering sickness. But the land has also healed in strange and unpredictable ways.
In this world, a functioning piece of pre-war technology can elevate someone to power. Clean water is worth fighting for. A settlement that controls a bridge or a trade route becomes the center of a regional economy. Medicine is rare. Ammunition runs out. Vehicles break down. And yet people endure.
The Texarkana Empire extends its roads and protectorates across the southern wastelands. The Convoy Sovereigns control many of the highways between cities. The Lock Dwellers are emerging from underground shelters carrying knowledge the surface world has forgotten. Factions compete, cooperate, and betray each other across nine distinct regions, each with its own culture, politics, and dangers. The future is genuinely unwritten but the player characters are there to help shape it.
WHAT’S INSIDE
- A fully realized post-apocalyptic setting across nine distinct regions of the American Wasteland, with named settlements, major factions, prominent NPCs, and specific local conflicts
- A classless character advancement system compatible with 5th Edition rules
- A number of subclasses, each with their own abilities
- A range of playable species, including: Human, Degenerate, Mutant, Mutated Animal, Mutated Plant, and Synthetic Human
- A full range of background, a robust feat list, and both beneficial and harmful mutations for Mutants
- Psionic disciplines to open up the powers of the mind
- A complete equipment chapter covering handguns, longarms, sniper rifles, energy weapons, explosives, melee weapons, armor, medical supplies, drugs, and survival gear
- Full motorized combat rules with vehicle ability scores, chassis types, performance and structural modifications, and environmental hazards
- A settlement system with buildings, upgrades, investment actions, faction integration, and a full crisis event system
- Comprehensive scavenging rules with tiered loot tables
- A full Rules Glossary
- Over 70 unique wasteland creatures, from Azcats to Mutant Scorpions to the Burned Ones