So here we go with part three of the Jason Deas memorial Land of the Lost conversion. We’ve done the planar traits and the Sleestak, now it’s time for. Cha-ka’s people, the Pakuni!

Pakuni
Racial traits
Ability Score Racial Traits Specialized (1 RP) Members of this race gain a +2 bonus to Dex and Con, and a –2 penalty too Int.
Type humanoid (pakuni)
Size Small (0 RP)
Base Speed Normal Speed (0 RP)
Languages Xenophobic (0 RP)
Defense Racial Traits
Bond to the Land (2 RP) Pakuni gain a +2 dodge bonus to AC when in jungle terrain.
Natural Armor (2 RP) Pakuni gain a +1 natural armor bonus to their Armor Class due to their thick fur.
Feat and Skill Racial Traits
Scavenger (2 RP) Pakuni gain a +2 racial bonus on Appraise and Perception checks to find hidden objects (including traps and secret doors), determine whether food is spoiled, or identify a potion by taste.
Movement Racial Traits
Jungle Stride (1 RP) Pakuni can move through natural difficult terrain at their normal speed while within the jungle. Magically altered terrain affects them normally.
Senses Racial Traits
Low-Light Vision (1 RP) Pakuni can see twice as far as a race with normal vision in conditions of dim light.

Racial Subtypes
Augmented
Sometimes the Builder’s will augment a Pakuni by upgrading their intelligence and creativity. Augmented Pakuni has the same stats as normal Pakuni with the following additions.
Specialized (1 RP) Members of this race gain a +2 bonus to Int and Wis, and a –2 penalty too Str.
Skill Bonus (2 RP) Pick one craft skill and one perform skill. Augmented pakuni gain a +1 racial bonus on these skills during character creation.